Hiring For 3 Roles Under Same Job Title and Hiring MAnager – Apply Based on your Expertise
Role 1- Gameplay Software Engineer (C#)
Responsibilities:
- Create NPC tools to demonstrate NPC behaviors in Open Worlds.
- Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements:
- BS in Computer Science/Engineering or equivalent industry experience.
- 3-5 years game development experience.
- Proficiency in C#
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encapsulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Role 2 - Gameplay Software Engineer (TypeScript)
Responsibilities:
- Create sample TypeScript code to demonstrate NPC behaviors in Open Worlds
- Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements:
- BS in Computer Science/Engineering or equivalent industry experience.
- 3-5 years game development experience.
- Proficiency in TypeScript
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encapsulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Role 3 - Gameplay Software Engineer (C++)
Responsibilities: Create NPC tools to provide NPC behaviors in Open Worlds.
Requirements:
- BS in Computer Science/Engineering or equivalent industry experience.
- 3-5 years game development experience.
- Proficiency in C++
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encapsulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Top 3 must-have HARD skills:
- Game Development
- 3D Modeling
- 3D Math
- Expertise in either of C# or C++ or TypeScript
Good to have skills:
- Past Experience in Game development role.
- Animation Tooling.
- Experience with Unity, Unreal Engine, or NavMesh systems.
- Familiarity with AI navigation, Recast/Detour, or game AI techniques.
- Proficiency in 3D animation tools such as Autodesk Maya, Blender, or 3ds Max.
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