The 3D Artist will be responsible for creating high fidelity character art, in-game production art, and some 3D environment art for the various projects we have here at our office. The 3D Artist will be asked to work on character art, environment art, and more.
Responsibilities:
- Collaborate with Game Director, art leads, design, and production to help plan and accomplish the strategic goals of the 3D art team.
- Deliver excellent translations of designs for environments and props following the overall game vision with an emphasis on stylization.
- Produce and lead the development of high-quality 3D game assets utilizing a variety of techniques including hight-to-low poly workflows, hard surface modeling and organic sculpting.
- Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints, technical performance targets, and artistic direction.
- Document and communicate workflow and best practices to support consistency across the art team. Lead the creation of high-quality 3D environments and assets for mobile games, including terrain, buildings, props, and other objects.
- Work closely with the art director and 3D lead artist to ensure that all environments are visually consistent and meet the project's quality standards.
- Work closely with Design teams, joining their design processes and working out the visual problems that arise during production.
- Mentor and guide junior artists, providing feedback and helping to develop their skills.
- Stay up-to-date with the latest techniques, tools, and best practices in the mobile game industry.
- Participate in team meetings and contribute to the overall development process.
- Lead a team of passionate artists in the production of high-quality, optimized 3D environments and assets for games.
Qualifications:
- Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush and texture/material authoring tools such as Photoshop and Substance.
- Ability to effectively integrate 3D assets into the Unity game engine, ensuring seamless integration with the overall game design and functionality.
- Ability to take direction and feedback, and ability to work well in a team environment.
- In-depth knowledge of mobile optimization techniques and best practices.
- Able to effectively collaborate with every department of a game development team (game designers, programmers, tech art, animation, etc.).
- Good understanding of game mechanics related to characters, objects and environments.
- Strong attention to detail and ability to work in a fast-paced, deadline-driven environment.
- Excellent written and verbal communication skills.
- Attention to detail for both aesthetic and technical quality.
- Commitment to the project and a desire to find the best possible way of inspiring others.
Highlights of Perks and Benefits:
- Remote Flexibility
- Unlimited PTO
- Company wide shutdown between Christmas and New Years
- Comprehensive insurance package including medical, dental, vision, disability & life insurance
- 401K
- WFH Stipend
- Electronics Allotment
- More surprises when you join!
Job Type: Full-time
Benefits:
- 401(k)
- Dental insurance
- Health insurance
- Life insurance
- Paid time off
- Referral program
- Vision insurance
Schedule:
Supplemental pay types:
Application Question(s):
- Do you have experience working on games such as Roblox, Fortnite or Minecraft?
Work Location: Remote
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