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As a UI/UX Designer, you will be responsible for creating and designing in-game UI design and UX systems with your outstanding technical knowledge of the process and tools
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.
Responsibilities:
Create and implement UX design and/or UI art within a defined look & feel
Create concepts and design game menus, UI, badges, logos etc.
Create user flows, wireframes, documents, prototypes, and high fidelity mockups
Collaboration with the Art Director to maintain consistency on the art style
Identify and troubleshoot UX problems and provide solutions
Cooperation with other departments of the studio
Create documentation of UX flows, UI mockups, and style guides
Develop and iterate on design concepts based on feedback
2+ years working in the game industry, specializing in Interface Design or equivalent
Have an intense understanding of game front-end UX flow and HUD systems
A portfolio which demonstrates excellent UI/UX art skills
Solid skills in Adobe Photoshop, Illustrator, After Effects and/or similar
Solid graphic design skills (layout, typography, motion design)
Staying up-to-date on industry trends
Being able to adapt realistic sci-fi art style
Ability to manage user experience from layouts, flows to the detailed and finished product
Being a team player
Fluent in English, both verbally and written
Unreal Engine & AA+ game experience