Job description
We are a team of mobile games and apps development. Looking for mid level to senior game CG artists. You should have good adaptive and learning attitude towards new and unique scenarios.
Responsibilities:
- You are able to think in 3D
- You are able to follow design reference accurately and work in a range of styles
- You are able to create moderate to complex and organic models
- You are able to model characters, props and environments, working to a good level of finish, if required
- You have good drawing skills, including use of light and shadow, along with a good understanding of anatomy
- You have a strong sense of scale, form, weight and volume
- You have a good understanding of modelling with either Polygons or NURBS (Non-uniform rational basis spline)
- You are able to do Rigging
- You have good problem-solving skills
- You have good communication skills
- You have good team-working skills
- You are able to take direction and be willing to address constructive feedback
Skills (Having All skill is not mandatory):
- Image editing software (Adobe Photoshop)
- Animation software (3D Max, Autodesk Maya)
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