×
Company Name: Steamroller Animation
Job Industry: Animation
Job Type: Full time
WorkPlace Type: remote
Location: United States
Required Candidates: 1
Salary:
$
31.00
-
$
40.00
Job Description:

Join Steamroller!

It’s different here. We’re a fun-loving bunch passionate about our craft. We grow together, learn together, play together, and work on some of the coolest projects on the planet. If you’re looking for a welcoming atmosphere, a culture that’s dedicated to helping you grow and thrive, and ample opportunity to advance, we’d LOVE to hear from you.

About the Role

Steamroller Animation is seeking an experienced Character Modeler to join our team. The primary responsibility of this role will be to utilize ZBrush and Maya to create character assets for Feature Animation/VFX projects, aligning with client requirements, artistic direction, and production timelines. Moreover, the position will entail supervising a team of modelers with varying levels of experience to ensure client objectives are met.

 

Responsibilities

  • Sculpt visually appealing character models capable of conveying a wide range of emotions.
  • Construct efficient models with top-notch deformation capabilities for use in Maya and/or Unreal Engine.
  • Employ UDIM workflows to meticulously unwrap base models in preparation for texture painting.
  • Prepare base meshes for hair and cloth simulations, as well as other CFX requirements.
  • Adapt the art style to match the specifications of Feature Animation or VFX projects.
  • Create high-quality textures using Substance Painter and Photoshop.
  • Export textures from Substance Painter for various rendering purposes.
  • Collaborate with other departments to streamline the art creation process.
  • Lead a team, working with individual artists to develop a plan and schedule for assigned tasks.
  • Demonstrate both independent work skills and leadership within the larger team structure.
  • Engage with clients in a professional manner, consistently upholding Studio priorities and culture.
  • Provide feedback and share knowledge with less-experienced Modeling Artists.
  • Collaborate with Creative Directors, Animators, Riggers, and Production Managers to ensure tasks are completed according to approved production plans.
  • Maintain effective communication regarding the progress of your work with peers, supervisors, and clients.
  • Accept and incorporate creative and technical critiques, promptly making necessary revisions.
  • Offer assessments on how to enhance artists' performance.

Requirements

  • Extensive knowledge of modeling techniques, topology, and deformation requirements for Feature Animation and VFX.
  • Proficient in high-poly sculpting using ZBrush.
  • Ability to efficiently UV unwrap character models for Feature Animation, including experience with UDIMs, and/or Real-Time applications.
  • Extensive experience in texture painting using Substance Painter and Photoshop.
  • Familiarity with various export processes from Substance Painter for diverse rendering engines.
  • Capability to create and texture 3D models based on creative direction and references.
  • Adaptability to different art styles.
  • Strong understanding of appeal, design, anatomy, color, shape, scale, silhouette, and proportion.
  • Commitment to personal and professional development, as well as sharing best practices.
  • Ability to work independently and within a team structure.
  • Excellent organizational, time management, problem-solving, and cross-departmental communication skills.
  • Responsible, proactive, accountable, and personable.
  • Quick adaptability to changing situations and willingness to take on new challenges.

Physical Requirements

  • Handling/grasping documents or office equipment.
  • Sitting or standing for extended periods of time.
  • Clear speaking and adequate hearing, sufficient to communicate effectively and respond appropriately in person, via video conference, and/or on the telephone.
  • Vision sufficient to read source materials and computer screen data.
  • Repetitive motions for computer equipment use.
  • Work is to be performed primarily in an office/home-office environment using standard office equipment.
  • While not guaranteed, some day-to-day activities may involve bending, stooping, twisting, reaching above and/or below the shoulder, and/or lifting/carrying/moving work-related equipment.

 

Looking for remote jobs near your area? At Yulys, thousands of employers are looking for exceptional talent like yours. Find perfect job now.